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Text File  |  1995-06-22  |  976b  |  60 lines

  1. ground none
  2. stars 200
  3. lookout 0 700 -50
  4.  
  5. #include "asteroid.def.v"
  6. #define Asteroid(x,y,z)        vehicle ASTEROID { \
  7.                 instance asteroid \
  8.                 offset x y z \
  9.                 }
  10. Asteroid(500,-500,0)
  11. Asteroid(550,-520,20)
  12. Asteroid(520,-580,50)
  13. Asteroid(520,-600,0)
  14. Asteroid(590,-540,-30)
  15. Asteroid(570,-630,10)
  16. Asteroid(420,-420,0)
  17. Asteroid(660,-500,50)
  18. Asteroid(490,-760,0)
  19. Asteroid(670,-400,70)
  20. Asteroid(400,-630,90)
  21. Asteroid(420,-520,-40)
  22.  
  23. vehicle ASTEROID {            /* moving asteroid */
  24. instance asteroid
  25. offset 100 -500 0
  26. velocity 20
  27. }
  28. vehicle ASTEROID {            /* huge asteroid */
  29. instance asteroid
  30. offset -30 1100 0
  31. hp 200
  32. spin -10 -8 -3
  33. scale 6 6 6
  34. }
  35.  
  36. #include "field.v"
  37.  
  38. #include "cosmosphere.def.v"
  39. vehicle cosmosphere {
  40. instance cosmosphere
  41. offset 0 -600 0
  42. }
  43.  
  44. #include "stingship.def.v"
  45. vehicle stingship {
  46. instance stingship
  47. offset 50 50 0
  48. weapon tracer
  49. }
  50. vehicle stingship {
  51. instance stingship
  52. weapon torpedo
  53. offset -900 900 0
  54. }
  55. vehicle stingship {
  56. instance stingship
  57. offset -500 -400 0 
  58. }
  59.  
  60.