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Skunkware 5
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net3d-0.08
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space.v
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1995-06-22
|
976b
|
60 lines
ground none
stars 200
lookout 0 700 -50
#include "asteroid.def.v"
#define Asteroid(x,y,z) vehicle ASTEROID { \
instance asteroid \
offset x y z \
}
Asteroid(500,-500,0)
Asteroid(550,-520,20)
Asteroid(520,-580,50)
Asteroid(520,-600,0)
Asteroid(590,-540,-30)
Asteroid(570,-630,10)
Asteroid(420,-420,0)
Asteroid(660,-500,50)
Asteroid(490,-760,0)
Asteroid(670,-400,70)
Asteroid(400,-630,90)
Asteroid(420,-520,-40)
vehicle ASTEROID { /* moving asteroid */
instance asteroid
offset 100 -500 0
velocity 20
}
vehicle ASTEROID { /* huge asteroid */
instance asteroid
offset -30 1100 0
hp 200
spin -10 -8 -3
scale 6 6 6
}
#include "field.v"
#include "cosmosphere.def.v"
vehicle cosmosphere {
instance cosmosphere
offset 0 -600 0
}
#include "stingship.def.v"
vehicle stingship {
instance stingship
offset 50 50 0
weapon tracer
}
vehicle stingship {
instance stingship
weapon torpedo
offset -900 900 0
}
vehicle stingship {
instance stingship
offset -500 -400 0
}